| pet FB spam?! | |
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Okarni Baby Believer
Posts : 254 Join date : 2010-01-16 Age : 29 Location : yucca valley and sometimes Riverside calfornia
| Subject: pet FB spam?! Wed Jan 20, 2010 2:08 pm | |
| this is the AI for your pet to fire bolt spam i am problay goin to get yelled at by vasu for postin this cause he dosen't approve to spamin but thats his problem anyway plz do not abuse this if u wish to change it to ice when u save as a AI on your pet go back and edit it to where its ice bolt. only use this if u get randomed or spamed first sorry vasu things have to change :p
<rules> <rule name="FB SPAM"> <conditions/> <pattern> <param_decl/> <sequence> <cmd name="stackmagic_attack" stack_magic="firebolt" charge="1" timeout="0"/> <cmd name="stack_skill" stack_magic="firebolt" charge="1"/> <cmd name="stackmagic_attack" stack_magic="firebolt" charge="1" timeout="0"/> <cmd name="stack_skill" stack_magic="firebolt" charge="1"/> <cmd name="stackmagic_attack" stack_magic="firebolt" charge="1" timeout="0"/> <cmd name="stack_skill" stack_magic="firebolt" charge="1"/> <cmd name="stackmagic_attack" stack_magic="firebolt" charge="1" timeout="0"/> <cmd name="stack_skill" stack_magic="firebolt" charge="1"/> <cmd name="stackmagic_attack" stack_magic="firebolt" charge="1" timeout="0"/> <cmd name="stack_skill" stack_magic="firebolt" charge="1"/> <cmd name="stackmagic_attack" stack_magic="firebolt" charge="1" timeout="0"/> </sequence> </pattern> <event name="master_attack" master_skill="all"/> </rule> </rules> | |
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Okarni Baby Believer
Posts : 254 Join date : 2010-01-16 Age : 29 Location : yucca valley and sometimes Riverside calfornia
| Subject: Re: pet FB spam?! Wed Jan 20, 2010 2:10 pm | |
| this is called best AI i use it but it dosen't arrgo it works til it comes to defense then it kinda fails but here is the code .
<rules> <rule name="enemy stop"> <conditions> <condition name="target_state" state="stop"/> </conditions> <pattern> <param_decl/> <sequence> <cmd name="prepare_skill" pet_skill="counter" try_cnt="1" timeout="0"/> </sequence> </pattern> <event name="now_targeting"/> </rule> <rule name="smash->counter"> <conditions/> <pattern> <param_decl/> <sequence> <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/> </sequence> </pattern> <event name="attack" pet_attackable_skill="smash" down="true"/> </rule> <rule name="attack(not down)->counter"> <conditions> <condition name="target_state" state="shoved"/> </conditions> <pattern> <param_decl/> <sequence> <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/> </sequence> </pattern> <event name="attack" pet_attackable_skill="basic" down="false"/> </rule> <rule name="attack(down)->counter"> <conditions/> <pattern> <param_decl/> <sequence> <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/> </sequence> </pattern> <event name="attack" pet_attackable_skill="basic" down="true"/> </rule> <rule name="counter->diffence"> <conditions/> <pattern> <param_decl/> <sequence> <cmd name="prepare_skill" pet_skill="defence" try_cnt="0" timeout="0"/> </sequence> </pattern> <event name="attack" pet_attackable_skill="counter" down="true"/> </rule> <rule name="deffence->attack"> <conditions/> <pattern> <param_decl/> <sequence> <cmd name="melee_attack" timeout="0"/> </sequence> </pattern> <event name="defence" defence_enable_skill="basic"/> </rule> <rule name="For Arrow"> <conditions/> <pattern> <param_decl/> <sequence> <cmd name="cancel_skill"/> <cmd name="melee_attack" timeout="0"/> </sequence> </pattern> <event name="aimed"/> </rule> <rule name="For Magic"> <conditions/> <pattern> <param_decl/> <sequence> <cmd name="cancel_skill"/> <cmd name="melee_attack" timeout="0"/> </sequence> </pattern> <event name="target_magic_prepare"/> </rule> <rule name="received attacked -> counter"> <conditions/> <pattern> <param_decl/> <sequence> <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/> </sequence> </pattern> <event name="attacked" master_skill="basic" down="false"/> </rule> <rule name="received arrow -> attack"> <conditions/> <pattern> <param_decl/> <sequence> <cmd name="cancel_skill"/> <cmd name="melee_attack" timeout="0"/> </sequence> </pattern> <event name="attacked" master_skill="ranged_attack" down="false"/> </rule> <rule name="received magnam -> attack"> <conditions/> <pattern> <param_decl/> <sequence> <cmd name="cancel_skill"/> <cmd name="melee_attack" timeout="0"/> </sequence> </pattern> <event name="attacked" master_skill="magnum_shot" down="true"/> </rule> <rule name="counter2"> <conditions> <condition name="skill_preparable" pet_skill="counter"/> </conditions> <pattern> <param_decl/> <sequence> <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/> </sequence> </pattern> <event name="now_targeting"/> </rule> <rule name="ararm -> counter"> <conditions/> <pattern> <param_decl/> <sequence> <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/> </sequence> </pattern> <event name="targeted" targeting_type="attack"/> </rule> <rule name="Free activity prohibition"> <conditions/> <pattern> <param_decl/> <sequence/> </pattern> <event name="now_targeting"/> </rule> </rules> | |
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Okarni Baby Believer
Posts : 254 Join date : 2010-01-16 Age : 29 Location : yucca valley and sometimes Riverside calfornia
| Subject: Re: pet FB spam?! Wed Jan 20, 2010 2:12 pm | |
| this one is good for baol
<rules> <rule name="Stopped Enemy = Counter"> <conditions> <condition name="target_state" state="stop"/> </conditions> <pattern> <param_decl/> <sequence> <cmd name="prepare_skill" pet_skill="counter" try_cnt="1" timeout="0"/> </sequence> </pattern> <event name="now_targeting"/> </rule> <rule name="Counter after Smash"> <conditions/> <pattern> <param_decl/> <sequence> <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/> </sequence> </pattern> <event name="attack" pet_attackable_skill="smash" down="true"/> </rule> <rule name="Counter after N"> <conditions> <condition name="target_state" state="shoved"/> </conditions> <pattern> <param_decl/> <sequence> <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/> </sequence> </pattern> <event name="attack" pet_attackable_skill="basic" down="false"/> </rule> <rule name="Counter after N KD"> <conditions/> <pattern> <param_decl/> <sequence> <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/> </sequence> </pattern> <event name="attack" pet_attackable_skill="basic" down="true"/> </rule> <rule name="Smash after Counter"> <conditions/> <pattern> <param_decl/> <sequence> <cmd name="prepare_skill" pet_skill="smash" try_cnt="0" timeout="0"/> <cmd name="melee_attack" timeout="5000"/> </sequence> </pattern> <event name="attack" pet_attackable_skill="counter" down="true"/> </rule> <rule name="Rush N if enemy Casts"> <conditions/> <pattern> <param_decl/> <sequence> <cmd name="cancel_skill"/> <cmd name="melee_attack" timeout="0"/> </sequence> </pattern> <event name="target_magic_prepare"/> </rule> <rule name="Counter on hit"> <conditions/> <pattern> <param_decl/> <sequence> <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/> </sequence> </pattern> <event name="attacked" master_skill="basic" down="false"/> </rule> <rule name="Counter if you can anytime"> <conditions> <condition name="skill_preparable" pet_skill="counter"/> </conditions> <pattern> <param_decl/> <sequence> <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/> </sequence> </pattern> <event name="now_targeting"/> </rule> <rule name="Counter if alerted"> <conditions/> <pattern> <param_decl/> <sequence> <cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="0"/> </sequence> </pattern> <event name="targeted" targeting_type="attack"/> </rule> <rule name="Free Act Stopper Rule"> <conditions/> <pattern> <param_decl/> <sequence/> </pattern> <event name="now_targeting"/> </rule> </rules> | |
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Okarni Baby Believer
Posts : 254 Join date : 2010-01-16 Age : 29 Location : yucca valley and sometimes Riverside calfornia
| Subject: Re: pet FB spam?! Wed Jan 20, 2010 2:15 pm | |
| this is for talking pets pz do not abuse this if mabi finds out they will take it away so...here is a link http://keptafterclass.zuiken.net/?page_id=268 | |
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Okarni Baby Believer
Posts : 254 Join date : 2010-01-16 Age : 29 Location : yucca valley and sometimes Riverside calfornia
| Subject: Re: pet FB spam?! Wed Jan 20, 2010 2:16 pm | |
| you people better love this vasu gonna yell at me lol or lock or delete it. | |
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Dark JL Baby Believer
Posts : 295 Join date : 2009-11-30
| Subject: Re: pet FB spam?! Fri Jan 22, 2010 1:23 am | |
| shh don't give him Ideas xD and cool stuff doubt I'll use it but still never know when u might need it for some hard dungeon or something | |
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Kawatsuki Admin
Posts : 252 Join date : 2009-11-30 Age : 33 Location : Behind you!
| Subject: Re: pet FB spam?! Fri Jan 22, 2010 12:41 pm | |
| Having on of my pets fireball spam while I magnum a bugbear is quite useful ^^ I've had these AIs for awhile :p | |
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vasu Admin
Posts : 313 Join date : 2009-11-30
| Subject: Re: pet FB spam?! Fri Jan 22, 2010 2:57 pm | |
| dont u mean fire bolt kawa? XD
and dw okarni i wont lock/delete it >.> | |
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Kawatsuki Admin
Posts : 252 Join date : 2009-11-30 Age : 33 Location : Behind you!
| Subject: Re: pet FB spam?! Sat Jan 23, 2010 3:38 pm | |
| haha yeah that. It's a ball of fire, what's the big difference really now xD | |
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Okarni Baby Believer
Posts : 254 Join date : 2010-01-16 Age : 29 Location : yucca valley and sometimes Riverside calfornia
| Subject: Re: pet FB spam?! Thu Jan 28, 2010 1:59 pm | |
| just think bubu was the crack head | |
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Buzan Baby Believer
Posts : 16 Join date : 2009-12-28 Age : 29 Location : CALI!!!!!1
| Subject: Re: pet FB spam?! Mon Feb 15, 2010 5:24 pm | |
| how was i put into this -_- | |
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Okarni Baby Believer
Posts : 254 Join date : 2010-01-16 Age : 29 Location : yucca valley and sometimes Riverside calfornia
| Subject: Re: pet FB spam?! Tue Feb 16, 2010 1:29 pm | |
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